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1,000 Game Levels 2
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1,000 Game Levels 2.iso
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WHATSNEW.20
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1995-05-17
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What's new in version 2.0
- Added 2 new blocks to the game. They will not show up as often as
the regular blocks (although at times it may seem that they do).
The blocks are designed to add a bit of frustration to the game as
they almost never fit neatly in with the other blocks on the
screen.
- Added a bomb to the game. When the bomb is played it will destroy
all the blocks in it's radius. Sometimes this is a good thing,
sometimes not. It depends on where you place it. The bomb will
not come up as often as the other blocks (after all, can't make it
TOO easy).
- Added the ability to set the number of days to retain players
records in the database. This will allow you to run either the
standalone packing program or the game as a ghost event to pack the
database. Users who haven't played the game within the set number
of days will be removed from the player database. The default is
set to 30 days.
- Added an option that will allow you to decide how the game will run
on your system. The default mode is what is known as "resource
intensive". Some people have reported problems with the game loading
their system down. Sometimes this can be circumvented by running
the program from a RAM drive. This option will allow you to turn
off the feature that makes the program so CPU/Disk intensive. With
this turned off the variable speeds in the program will no longer
work and the blocks will all fall at one of 2 speeds. One speed
when they are dropping on their own and another when they are being
"fast dropped" into place. The default is to have the variable
speed on (i.e. resource intensive mode).
- Added the ability to restrict the number of users in the game at
any time. With this option in place you could have the program in
resource intensive mode but only allow 2 people to play the game at
a time. The default is to allow all users in the game. The sysop
(privilege 255) will always have access to the game no matter how
many users are in the game (you might, however, be blocking someone
else from entering the game.
- Included a program that will take your current configuration and
convert it to the new configuration so that you don't loose any of
your current game settings.
- Included a program to run offline during an external event that
will remove users from the player database and pack the database.
This can also be done from a ghost event.